2121 is a 2D Space Game which was developed with 3 other students for a University project. The game was developed using Unity and C#.
I worked on the following areas for the game:
- Gameplay and Mechanics:
- Ship movement, thrusters, drone ship
- Combat mechanics and projectiles
- Asteroids
- World Generation
- Gas cloud, nebula, planet, space station, and star generators
- World generator to create world of various sizes and scale
- Parralax effect
- Upgrade System
- Ability to buy upgrades for weapons and ships from Vendors
- Menu and UI
- Main menu, faction selection, galaxy selection
- In-game UI (Planets, ship status, active quest, quest log, radar etc)
Gameplay video:
Screenshots of game: